Hardcore would be much better if it were primarily unarmed or melee combat with the occasional sawn off shotgun. Similarly with The Road, where the father only had one bullet. Otherwise he’d simply use a knife or his hands. They were a limited supply, so every shot counted. One of the things that really struck me about Mad Max was the way his shotgun shells were treated with reverence. Without further ado, here are some things I think would really improve Fallout’s hardcore mode. To play it without a thought for food, water and sleep seems a little easy. To be honest, the hardcore mode in New Vegas should be standard. I think in the next game they’ll need to amp up the hardcore mode. When I tell my friends I played hardcore, I want it to be an actual achievement, rather than eating a packet of Yum Yum Devilled Eggs every 20 minutes. But having played Fallout: New Vegas on hardcore mode, I was a little disappointed that it wasn’t harder. It’s obvious that the developers have drawn on Mad Max, in both the detail of the world and the relentless storylines of survival. I had a post apocalyptic weekend, finishing Fallout: New Vegas and watching Mad Max 2: The Road Warrior in the space of 24 hours.
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